Mogul of Dispater (Rogue Archetype)
To some in business, the bottom line is the bottom line, and so long as a profit is made, what else matters? However, there are some that have moved beyond that philosophy, some who have fallen in love with the soft life of luxury. Such people do all they can to avoid any effort on their own part, but insist on reaping the rewards of others’ toil.
From this philosophy is born the mogul of Dispater. Ethics do not hold her back in her activities, for they are merely guidelines for others to follow, and can be brushed aside without any compunction. The mogul is careful to have her subordinates do all the ‘dirty work;’ in such a way she manages to justify her actions to some extent, since she is never directly involved in assorted sundry activities. She does not bribe; she extorts. She does not employ where possible; she allows others to ‘restore their debts.’ She reaps where she does not sow, and those beneath her are dragged down and condemned to chains of toil.
Moguls generally work individually of other moguls. They are generally encountered as leaders of thieves’ guilds (including extortion schemes, prostitution rings, and the like), government enterprises, merchant consortia, and cruelly administered craft guilds. They tend to rely on others to pick their fights for them.
Starting at 3rd level, you gain advantage on Deception, Insight, Intimidation and Persuasion checks.
When you choose this archetype at 3rd level, you gain the ability to cast detect thoughts 1/day as an innate spell without using any components. At 9th level, you can use it 2/day, at 13th level 3/day and at 17th level at will. Unlike the typical spell, creatures do not recognize you are probing their mind deeper unless they succeed on an Insight check against your Deception.
You can probe deeper on three creatures at a time at 9th level, on six at 13th level and on nine at 17th level.
Starting at 9th level, you can force any creature you are probing the mind of with Insider Trading to make a Wisdom save or follow your orders (as mass suggestion.)
By 13th level, you can force any creature you are probing the mind of with Insider Trading to make a Wisdom save or be dominated (as dominate person.) The duration is concentration, up to 10 minutes. Concentrating on Hostile Takeover can be done concurrently with Insider Trading.
Member of the Board
When you reach 17th level, you mind is constantly protected as per mind blank. Furthermore, you can have your Insider Trading ability to originate from any creature following a suggestion from Corporate Bid or dominated from Hostile Takeover.