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 Post subject: Re: KCG's Awesome D&D Next Play By Post Game
PostPosted: Thu Jun 30, 2016 11:54 am 
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Joined: Sat May 07, 2016 5:21 pm
Posts: 114
Sam bends the berserkers pinky finger at the first knuckle and applies a small amount of pressure at the joint. Pain radiates up the berserkers arm. "He needs a primal force to focus on. This will help him fight any enchantment and do no lasting damage."

[Ooc: assist Mez]


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 Post subject: Re: KCG's Awesome D&D Next Play By Post Game
PostPosted: Thu Jun 30, 2016 12:40 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4739
[ooc]From what I understand, the assist negates the disadvantage.[/ooc]


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 Post subject: Re: KCG's Awesome D&D Next Play By Post Game
PostPosted: Thu Jun 30, 2016 1:46 pm 
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Joined: Wed Oct 02, 2013 6:51 am
Posts: 1247
[Correct. And that being said, further help or application of advantageous means will not turn the roll into one with advantage.]


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 Post subject: Re: KCG's Awesome D&D Next Play By Post Game
PostPosted: Sat Jul 09, 2016 8:39 pm 
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Joined: Wed Oct 02, 2013 6:51 am
Posts: 1247
WHILE THE SUBORDINATES FOUGHT

Mezentius sits quietly in deep thought, though still ready to guard the two helpless captives. During this time he sees a black dragon walk out of the storehouse, eat some of the elephant's flesh, and then fly away. Then he sees a red dragon do the same. Then one of those roguish twins (he can't quite tell which one) brings a pair of silent halflings to him. They sit down and stare silently at him. Then the entire party comes out for one hour to silently rest. Then they go back in. Then Mezentius sees Chancellor Amon of all people hustle out away from the storehouse, without even stopping to say hello. Then the party comes back out.


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