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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Ilona Firehair
Medium humanoid (human), chaotic evil
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Armor Class 16 (chainmail)
Hit Points 40 (9d8)
Speed 30 ft.
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STR 13 (+1) DEX 16 (+3) CON 10 (+0) INT 9 (-1) WIS 11 (+0) CHA 13 (+1)
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Saves Str +3, Con +2
Senses passive Perception 8
Languages Common
Treasure chainmail, javelins x4, +1 shortbow, arrows x20, daggers x2, shortsword, golden bracelet (shaped like flame)
Challenge 2 (450 XP)
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ACTIONS
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Multiattack. Ilona Firehair makes two attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 6 (1d6 + 3) piercing damage.

+1 shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft.,. one target. Hit: 7 (1d8 + 3) piercing damage.

Ilona stands a striking 5'11", weighs 131 lbs., and has long, red hair which she wears free or in a single braid down her back. She is beautiful but cruel, and cares only for a quick profit. She is said to have been a thief before turning to the more steady income of being a caravan guard. Some prisoners she has let live, but she is said to have slain others on a whim. A golden, flame-shaped bracelet sits on her right arm.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Juhel of Sternmont
Medium humanoid (human), lawful evil
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Armor Class 18 (plate)
Hit Points 49 (11d8)
Speed 30 ft.
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STR 13 (+1) DEX 6 (-2) CON 11 (+0) INT 6 (-2) WIS 9 (-1) CHA 7 (-2)
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Saves Str +3, Con +2
Senses passive Perception 9
Languages Common
Treasure plate, +2 longsword, dagger, mace, halberd, white cape
Challenge 3 (700 XP)
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ACTIONS
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Multiattack. Juhel makes three attacks, two with his longsword and one with his dagger or mace.

+2 longsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 7 (1d8 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d4 + 1) piercing damage.

Mace. Melee Weapon Attack: +3 to hit, reach 5 ft,. one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Halberd. Melee Weapon Attack: +3 to hit, reach 10 ft,. one target. Hit: 6 (1d10 + 1) slashing damage.

Juhel stands 5'8" tall and weighs a massive 193 lbs. His black hair is cut in a straight fringe, and his moustache drapes menacingly to the sides of his mouth. Over his armor, he wears a white cape that has his emblem, a black mountain, in its center. Some say he was warlord of a mountain shire before it was destroyed by a dragon, and that the scars he bears on his face came from the dragon, which he killed in hand-to-hand combat.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Kimball the Black
Medium humanoid (human), neutral good
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Armor Class 18 (plate)
Hit Points 60 (11d8 + 11)
Speed 30 ft.
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STR 12 (+1) DEX 8 (-1) CON 13 (+1) INT 9 (-1) WIS 8 (-1) CHA 9 (-1)
________________________________________________________________________________
Saves Str +3, Con +3
Senses passive Perception 9
Languages Common
Treasure plate, longsword, dagger, spear, hand-axe
Challenge 3 (700 XP)
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ACTIONS
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Multiattack. Kimball makes three attacks, two with his longsword and one with his dagger or handaxe.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 7 (1d8 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d4 + 1) piercing damage.

Handaxe. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d6 + 1) slashing damage.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage two handed.

Kimball is 5'10" and weighs 175 lbs. He dresses in dark grays and sports a dark cloak. A brooding man, he rarely does anything for free. As a hired man, his loyalty is firm. He believes a man's word is his bond. His wrists bear the scars of old slaver's chains.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Lancelin Open-hand
Medium humanoid (human), chaotic neutral
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Armor Class 18 (plate)
Hit Points 30 (12d8 - 24)
Speed 30 ft.
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STR 17 (+3) DEX 8 (-1) CON 7 (-2) INT 13 (+1) WIS 14 (+2) CHA 9 (-1)
________________________________________________________________________________
Saves Str +5, Con +0
Senses passive Perception 12
Languages Common, Elven
Treasure plate, Fae slayer broadsword, halberd, dagger
Challenge 3 (700 XP)
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ACTIONS
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Multiattack. Lancelin makes four attacks, three with his sword and one with his dagger.

Fae slayer. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: 9 (1d10 + 4) slashing damage. Fae type targets take an additional 10 (3d6) points of damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft,. one target. Hit: 8 (1d10 + 3) slashing damage.

Lancelin is brown-haired, clean-shaven, stands 6'3", and weighs 207 lbs. He spent many years in the Greate Olde Woode, and is said to have married an elf...perhaps that is only a story to explain his changeable nature. He wears a red cape decorated with a spread-fingered gauntlet as an emblem. He will work for anyone who meets his fees, and will change employers if another offers him a higher fee. He openly scorns adventurers who are not mercenary, saying "I'm loyal to my paymaster."


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Madoc Gwynn
Medium humanoid (human), lawful neutral
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Armor Class 14 (leather)
Hit Points 45 (13d8 - 13)
Speed 30 ft.
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STR 11 (+0) DEX 16 (+3) CON 9 (-1) INT 9 (-1) WIS 12 (+1) CHA 11 (+0)
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Saves Str +2, Con +1
Senses passive Perception 11
Languages Common
Treasure leather armor, longbow, arrows x25, +1 shortsword, spear, dagger
Challenge 3 (700 XP)
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ACTIONS
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Multiattack. Madoc makes four melee attacks, three with his sword and one with his dagger or three ranged attacks.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: 7 (1d6 + 4) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d6) piercing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft.,. one target. Hit: 7 (1d8 + 3) piercing damage.

Madoc stands 5'6" and weighs 151 lbs., and his brown hair and eyes reflect his tan, green, and brown clothing. He is from the far Western Forest, where the mountains reach into the woodlands. Madoc was a huntsman for many years until he became archery instructor for the king. Now, at 39, he has left this job to become an adventurer. He prefers the outdoors to cities.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Nadia Svensdottir
Medium humanoid (human), neutral
________________________________________________________________________________
Armor Class 16 (chain)
Hit Points 49 (14d8 - 14)
Speed 30 ft.
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STR 15 (+2) DEX 9 (-1) CON 9 (-1) INT 10 (+0) WIS 13 (+1) CHA 10 (+0)
________________________________________________________________________________
Saves Str +4, Con +0
Senses passive Perception 11
Languages Common
Treasure chain, +2 longsword, javelins x4, dagger, scarlet bandana, navy blue cape
Challenge 3 (700 XP)
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ACTIONS
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Multiattack. Nadia makes four attacks, three with her sword and one with her dagger.

+2 longsword. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: 8 (1d8 + 4) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d4 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d6 + 2) piercing damage.

Nadia is only 5'2" and 98 lbs. Her dark hair and merry brown eyes show little of the hard life she has spent. Her father, it is said, is the famous pirate Beorn Waverider. She wears sea blue clothing and a navy blue cape. A scarlet bandana is her favorite headband. At 30, she has travelled most of the waters and lands around, and is well known. She once fought and killed five bandits to protect her boyfriend, who is now dead.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:10 pm 
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Site Admin

Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Owen the Powerful
Medium humanoid (human), lawful good
________________________________________________________________________________
Armor Class 20 (plate, shield)
Hit Points 17 (5d8 - 5)
Speed 30 ft.
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STR 16 (+3) DEX 11 (+0) CON 8 (-1) INT 9 (-1) WIS 11 (+0) CHA 11 (+0)
________________________________________________________________________________
Saves Str +5, Con +1
Senses passive Perception 12
Languages Common
Treasure plate, shield, flametongue ******* sword, battleaxe, hand axe, dagger
Challenge 2 (450 XP)
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ACTIONS
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Flametongue. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: 9 (1d10 + 4) slashing damage plus 7 (2d6) fire damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 7 (1d8 + 3) slashing damage.

Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 6 (1d6 + 3) slashing damage.

Unarmed Strike Melee Weapon Attack: +5 to hit, one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Owen stands 5'9" and weighs 180 lbs. He is 41, and he has graying brown hair and crow's feet at the corners of his eyes. Owen once wrestled a bear and broke its back, gaining him the name "the Powerful." For years, he was master-at-arms in the duke's service, but the last three years he has been adventuring, having grown tired of staying at the castle and teaching ''stripling youths" the art of swordsmanship.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:10 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Peregrine the Hawk
Medium humanoid (human), neutral
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Armor Class 20 (plate, shield)
Hit Points 82 (15d8 + 15)
Speed 30 ft.
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STR 14 (+2) DEX 9 (-1) CON 13 (+1) INT 7 (-2) WIS 9 (-1) CHA 15 (+2)
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Saves Str +5, Con +4
Senses passive Perception 9
Languages Common
Treasure plate, shield, +2 sword of charming, dagger, shortbow, arrows x20, warhorse
Challenge 5 (1800 XP)
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ACTIONS
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Multiattack. Peregrine makes four melee attacks, three with his longsword and one shield slam.

+2 longsword. Melee Weapon Attack: +7 to hit, reach 5 ft,. one target. Hit: 8 (1d8 + 4) slashing damage.

Shield slam. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d4 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +2 to hit, range 80/320 ft., one target. Hit: 2 (1d6 - 1) piercing damage.

Charm. (3/day) Spell Attack: Wisdom DC 15, range 30 ft,. one target. As charm person.

Peregrine stands 5'6" and weighs 145 lbs. His hair is black, and his skin is tanned by the desert sun. He wears a flowing desertcloak and neck-scarf over his armor. Money is money to Peregrine, and where it comes from does not matter. He is a proud man, and will stick by anyone he calls a friend.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:10 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Quintain Valewalker
Medium humanoid (human), lawful neutral
________________________________________________________________________________
Armor Class 20 (plate, shield)
Hit Points 40 (9d8)
Speed 30 ft.
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STR 11 (+0) DEX 9 (-1) CON 11 (+0) INT 6 (-2) WIS 11 (+0) CHA 11 (+0)
________________________________________________________________________________
Saves Str +2, Con +2
Senses passive Perception 10
Languages Common
Treasure plate, shield, longsword, +1 mace, dagger, staff
Challenge 2 (750 XP)
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ACTIONS
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Multiattack. Quintain makes two attacks.

+1 mace. Melee Weapon Attack: +3 to hit, reach 5 ft,. one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft,. one target. Hit: 4 (1d8) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 2 (1d4) piercing damage.

Staff. Melee Weapon Attack: +2 to hit, reach 5 ft,. one target. Hit: 3 (1d6) bludgeoning damage or 4 (1d8) damage two handed.

Quintain is 27, weighs 161 lbs., and stands 5'10" tall. His staff and old brown cloak often make people think he is a friar. He is losing his brown hair, but he has a full beard. He likes good jokes and is an easygoing companion. He claims a mummy's touch caused his hairline to recede.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:10 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4663
Rolf the Wolf
Medium humanoid (human), chaotic neutral
________________________________________________________________________________
Armor Class 18 (plate)
Hit Points 20 (8d8 - 16)
Speed 30 ft.
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STR 13 (+1) DEX 7 (-2) CON 6 (-2) INT 9 (-1) WIS 8 (-1) CHA 8 (-1)
________________________________________________________________________________
Saves Str +3, Con +0
Senses passive Perception 9
Languages Common
Treasure plate, longsword, +1 battleaxe, dagger
Challenge 2 (450 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Multiattack. Rolf makes three attacks, two with his battleaxe or sword and one with his dagger.

+1 battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft,. one target. Hit: 6 (1d8 + 2) slashing damage.

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft,. one target. Hit: 5 (1d8 + 1) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d4 + 1) piercing damage.

Rolf is slender (5'11", 158 lbs), has graying black hair, and a fierce half-grin which is often described as "wolfish." He wears a group of wolf skins over his armor. He is hard to get along with, because he is very moody. He will raid orcs, elves or men if the money is right. Monsters and death hold no terror for Rolf: "Dead is dead," he says, "and it does not matter how you get that way."


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