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 Post subject: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:07 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
So, back when I did this for Pathfinder, I never finished it off. Here are the original versions, with their scores and equipment as stated, of the fighters, but in 5e blocks. Maybe I'll get around to the other classes some day. The non-originals (upgraded with 5e fighter abilities, ability boosts, etc) will be posted in my monstrous compendium.

Index
Abel Artone
Ariadne Beornsdottir
Borris Bonesnapper
Charles the Bold
Donal of Clear Water
Eric the Honest
Fiona
Gavin Strongbow
Harold Forkbeard
Ilona Firehair
Juhel of Sternmount
Kimball the Black
Lancelin Open-hand
Madoc Gwynn
Nadia Svensdottir
Owen the Powerful
Peregrine the Hawk
Quintain Valewalker
Rolf the Wolf
Sean Brightheart
Turlough of Glenroc
Ursula the Clever
Vychan the Little


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:07 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Abel Artone
Medium humanoid (human), lawful good
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Armor Class 18 (chain mail, shield)
Hit Points 7 (2d8 - 2)
Speed 30 ft.
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STR 10 (+0) DEX 8 (-1) CON 9 (-1) INT 5 (-3) WIS 15 (+2) CHA 12 (+1)
________________________________________________________________________________
Saves Str +2, Con +1
Senses passive Perception 12
Languages Common
Treasure chainmail, shield, longsword, dagger
Challenge 1/2 (100 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft,. one target. Hit: 4 (1d8) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 2 (1d4) piercing damage.

Abel stands 5'9", weighs 155 lbs., and has brown hair and eyes. He was once the squire of a knight, but now is starting his own career. He is a dreamer, but has more common sense than brains.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:07 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Ariadne Beornsdottir
Medium humanoid (human), neutral
________________________________________________________________________________
Armor Class 16 (chain mail)
Hit Points 14 (4d8 - 4)
Speed 30 ft.
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STR 9 (-1) DEX 8 (-1) CON 9 (-1) INT 8 (-1) WIS 9 (-1) CHA 16 (+3)
________________________________________________________________________________
Saves Str +1, Con +1
Senses passive Perception 9
Languages Common
Treasure chainmail, shield, spear, longsword, dagger
Challenge 1/8 (25 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Longsword. Melee Weapon Attack: +1 to hit, reach 5 ft,. one target. Hit: 3 (1d8 - 1) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +1 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 1 (1d4 - 1) piercing damage.

Spear. Melee or Ranged Weapon Attack: +1 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d6 - 1) piercing damage.

Ariadne stands 5'10" and weighs 140 lbs. She is slender and mild-looking but has won fame as a guard. Ariadne left her job as a captain in a local baron's guard because it was not exciting enough. She tries to profit from all her adventures.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:07 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Borris Bonesnapper
Medium humanoid (human), chaotic neutral
________________________________________________________________________________
Armor Class 18 (plate mail)
Hit Points 22 (5d8)
Speed 30 ft.
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STR 16 (+3) DEX 13 (+1) CON 10 (+0) INT 9 (-1) WIS 15 (+2) CHA 10 (+0)
________________________________________________________________________________
Saves Str +5, Con +2
Senses passive Perception 9
Languages Common
Treasure platemail, greataxe, longsword, dagger, light crossbow, bolts x10
Challenge 1 (200 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 9 (1d12 + 3) slashing damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 7 (1d8 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft.,. one target. Hit: 4 (1d6 + 1) piercing damage.

Boris got his name when fighting a desert tribesman for a share of booty taken on a raid. He broke both the man's arms, and then told him to "take what you want." The man took nothing, and Boris had a double share of treasure. No one doubts his fighting ability, but word has it that this 6'3" foreigner is insane.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:08 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Charles the Bold
Medium humanoid (human), chaotic neutral
________________________________________________________________________________
Armor Class 9 (leather)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
________________________________________________________________________________
STR 15 (+2) DEX 7 (-2) CON 14 (+2) INT 7 (-2) WIS 12 (+1) CHA 10 (+0)
________________________________________________________________________________
Saves Str +4, Con +4
Senses passive Perception 11
Languages Common
Treasure leather armor, greatsword, dagger, handaxe (x2)
Challenge 1/2 (100 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Greatsword. Melee Weapon Attack: +4 to hit, reach 5 ft,. one target. Hit: 9 (2d6 + 2) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d4 + 2) piercing damage.

Hand Axe. Ranged Weapon Attack: +4 to hit, range 20/60 ft.,. one target. Hit: 5 (1d6 + 2) slashing damage.

Charles stands 5'5" and weighs 185 lbs. He does not look violent, but when his sense of honor is offended, he is a dangerous enemy. He is best known for walking into a thieves' den, reclaiming loot stolen from a local lady, splitting the skulls of two thieves who protested, and walking calmly away.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:08 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Donal of Clear Water
Medium humanoid (human), neutral good
________________________________________________________________________________
Armor Class 16 (chainmail)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
________________________________________________________________________________
STR 15 (+2) DEX 14 (+2) CON 13 (+1) INT 9 (-1) WIS 10 (+0) CHA 9 (-1)
________________________________________________________________________________
Saves Str +4, Con +3
Senses passive Perception 10
Languages Common
Treasure chainmail, +1 longsword, dagger, longbow, red feather arrows x20
Challenge 1/2 (100 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

+1 longsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 7 (1d8 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 4 (1d4 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft.,. one target. Hit: 6 (1d8 + 2) piercing damage.

Donal stands 6' even and weighs only 165 lbs. He is from the forested mountains. He dislikes foolish orders, and left the king's archers because he did not like following all the military rules. For a while he was a bounty hunter, trailing outlaws, but now he is a mercenary for hire. The red feathers on his arrows are well known among local outlaws.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:08 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Eric the Honest
Medium humanoid (human), lawful neutral
________________________________________________________________________________
Armor Class 20 (plate, shield)
Hit Points 21 (6d8 - 6)
Speed 30 ft.
________________________________________________________________________________
STR 17 (+3) DEX 12 (+1) CON 9 (-1) INT 14 (+2) WIS 7 (-2) CHA 10 (+0)
________________________________________________________________________________
Saves Str +5, Con +1
Senses passive Perception 8
Languages Common, Orc
Treasure plate armor, shield, +1 battleaxe, broadsword, dagger
Challenge 1 (100 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

+1 battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: 8 (1d8 + 4) slashing damage.

Broadsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 8 (1d10 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Eric is 6'2", 195 lbs., blonde, and a boyishlooking 28. A fearsome fighter, he is a loyal friend and can solve most problems — although some of his plans are a little unusual. The emblem on his shield is an open hand. He hates bandits.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:08 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Fiona
Medium humanoid (human), lawful neutral
________________________________________________________________________________
Armor Class 16 (chainmail)
Hit Points 38 (7d8 + 7)
Speed 30 ft.
________________________________________________________________________________
STR 13 (+1) DEX 11 (+0) CON 12 (+1) INT 9 (-1) WIS 5 (-3) CHA 8 (-1)
________________________________________________________________________________
Saves Str +3, Con +3
Senses passive Perception 7
Languages Common
Treasure chainmail, +1 longsword, dagger x2, longbow, arrows x20
Challenge 1 (200 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Multiattack. Fiona makes three melee attacks, two with her longsword and one with her dagger. Or she makes two ranged attacks.

+1 longsword. Melee Weapon Attack: +4 to hit, reach 5 ft,. one target. Hit: 6 (1d8 + 2) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d4 + 1) piercing damage.

Longbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft.,. one target. Hit: 4 (1d8) piercing damage.

Fiona is red-haired, 5'3", and weighs barely 103 lbs. She has a strong sense of right and wrong, and often speaks her mind no matter what others think. At 24, she has been a caravan guard to the steppes, a thiefcatcher, a bodyguard to several rich merchants, and a fugitive wanted for the killing of a thief who robbed a poor widow. In her quiet moments, she plays the flute. Usually she travels with Wulf her tamed wolf.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:08 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Gavin Strongbow
Medium humanoid (human), chaotic neutral
________________________________________________________________________________
Armor Class 18 (plate)
Hit Points 10 (7d8 – 21)
Speed 30 ft.
________________________________________________________________________________
STR 10 (+0) DEX 12 (+1) CON 5 (-3) INT 4 (-3) WIS 6 (-2) CHA 11 (+0)
________________________________________________________________________________
Saves Str +2, Con -1
Senses passive Perception 8
Languages Common
Treasure plate mail, +1 longsword, dagger, handaxe, longbow, arrows x20
Challenge 1 (200 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Multiattack. Gavin Strongbow makes two attacks.

+1 longsword. Melee Weapon Attack: +3 to hit, reach 5 ft,. one target. Hit: 5 (1d8 + 1) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 3 (1d4 + 1) piercing damage.

Longbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft.,. one target. Hit: 5 (1d8 + 1) piercing damage.

Gavin is a fine fighting man, standing 6' 1" and weighing 158 lbs. He has had a shady career. In the army, he once held a pass, killing nine desert tribesmen with nine arrows. It is rumored that he once was a thief. If money is at hand, and the price seems worth the risk, Gavin will join the mission.


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 Post subject: Re: Shady Dragon Inn
PostPosted: Sat Aug 27, 2016 11:09 pm 
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Joined: Thu Mar 07, 2013 6:45 pm
Posts: 4427
Harold Forkbeard
Medium humanoid (human), neutral good
________________________________________________________________________________
Armor Class 16 (chainmail)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
________________________________________________________________________________
STR 16 (+3) DEX 7 (-2) CON 14 (+2) INT 6 (-2) WIS 17 (+3) CHA 14 (+2)
________________________________________________________________________________
Saves Str +5, Con +4
Senses passive Perception 13
Languages Common
Treasure chainmail, +2 warhammer, broadsword, dagger, handaxe
Challenge 3 (700 XP)
________________________________________________________________________________

ACTIONS
________________________________________________________________________________

Multiattack. Harold Forkbeard makes two melee attacks. If he has his broadsword out, he can use his bonus action to make an attack with it as well.

+2 warhammer. Melee Weapon Attack: +7 to hit, reach 5 ft,. one target. Hit: 9 (1d8 + 5) bludgeoning damage.

Broadsword. Melee Weapon Attack: +5 to hit, reach 5 ft,. one target. Hit: 8 (1d10 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 5 (1d4 + 3) piercing damage.

Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or 20/60 ft.,. one target. Hit: 6 (1d6 + 3) piercing damage.

Unarmed. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Harold is a blond giant of a man who stands 6'5" and weighs 225 lbs. He been known to fight in a tavern for the sheer love of combat, although he is said never to kill and rarely to maim anyone in these brawls. His huge beard is braided in two strands, and in combat he uses a war hammer and sword, or a hand axe and sword. Some say he left the far northlands because of a blood debt which outlawed him.


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