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 Post subject: Shattered Character Sheets
PostPosted: Mon Nov 16, 2015 12:54 am 
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Joined: Wed Oct 02, 2013 3:03 pm
Posts: 1595
Post your sheets here.

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 Post subject: Re: Shattered Character Sheets
PostPosted: Sat Nov 21, 2015 2:08 am 
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Joined: Sat Oct 05, 2013 1:14 am
Posts: 1381
Phaedra Jeggare


Vital Information
Name: Phaedra
Date of Birth Rova 23
Height: 5'4” Weight: 100 lbs
Gender: Female
Eye Color: Blue Hair Color: Red
Profession: Dilettante
Affiliations: none

Phaedra's mother, Danthres was the scion of a minor Korvosan noble house, with a strong thread of elven blood due to a number of arranged marriages throughout the generations. She was in fact returning home from her own arranged marriage, when the wedding party had the tremendous misfortune to be attacked by the red dragon Thalakrond. Danthres and a few other women were taken captive by the wyrm, and her newlywed husband, and almost everyone else were killed.

She spent the better part of a year as the dragon's prisoner, subjected to his foul whims and fouler magical experiments. Thalakrond was fascinated by blood-magic, and the mixing of different races, and saw Danthres as an ideal subject for his research, infusing her womb with his own draconic essence. If not for the child, she would have taken her own life from the sheer despair, long before she was rescued.

But rescued she was, by a band of heroes led by an adventurous son of House Jeggare. Thalakrond was slain, and Danthres married her rescuer, giving her newborn daughter a father. Phaedra grew to be a normal, happy child, with a robust constitution and a love of learning that promised she would go far in life... at least until the effects of the dragon's meddling manifested during her teenage years.

Needless to say, the first time she fell into a trance, burst into flame, and emerged in the form of a young dragon, it was rather disconcerting for Phaedra, her friends, and her parents alike. It was also at this time that her mother revealed the full circumstances surrounding her birth. She spent the next few weeks changing whenever she grew upset, summoning forth “pets” at whim when she grew lonely, and alternating between manic exultation, fear, guilt, and undirected fury. In desperation, her parents contracted both a wizard and a priest to examine her.

It was revealed that Talakrond's alterations, unseen for so long, went soul-deep, and Phaedra's link to draconic energies could not be severed without killing her. They told her parents that the abilities might fade in time, if they were suppressed... or, the attempt could do her irreversible harm. Danthres, still shamed by her captivity, and terrified for her only child urged her to set the powers aside, but Phaedra chose to take the mage's advice; the way to deal with her abilities was to master them.

This won her few friends among the parents of the other children she terrified, and nearly destroyed her relationship with her mother. In the end, she could not deny the lure of this part of herself. Leaving a note not to worry, and taking only a few coins and changes of clothes, she set out one night alone. Her stepfather was waiting for her on way out of town, but offered her only well-wishes, hopes to see her again, and a few practical items she had neglected. With an eager heart, and the power of a dragon surging in her veins, she set off for Korvosa's sister city of Magnimar, to see what future she could forge.

Immediate – Accomplish something big on my own. Make a friend who isn't afraid of me or sucking up. Get a feel for what I can and can't do.
Intermediate – Build a reputation separate from my family's. Get rich enough to sleep on coins. Buy (or claim) some land.
Long-term – “Am I a woman who turns into a dragon, or a dragon wearing a woman's skin? Either way, I need to make peace with it.”
Penultimate – Be accepted as a peer by mortal nobility and true dragons alike.
Ultimate – Found a new noble house.

Female Half-elf
Summoner (Synthesist) 2

N Medium Humanoid (Elf, Human)

Init +0 (+2)
Senses Perception +5, low-light vision (darkvision)
Languages Common, Draconic, Elven, Varisian

AC 12 (+2 armor), touch 10, flat-footed 12, combat 10
AC (fused) 18 (+2 Dex, +6 natural), touch 12, flat-footed 16, combat 14
HP 43 (3d8+9); eidolon 37 (3d10+9)
Fort +4, Ref +1 (2, evasion), Will +4
Hero Points: 2

Speed 30 ft
Melee dagger +1 (1d4-1), or
eidolon bite +4 (1d6+2) and 2 claws +4 (1d6+2)
Base Attack +2 (+2); CMB +1 (+4)
Attack Options
Space 5 ft.
Reach 5 ft. (10 ft. with bite)
Special actions fused link
Combat Gear antiplague
Spell-Like Abilities:
6/day: Summon Monster II - standard action to use, lasts 1 min/level. Only one at a time while fused, no limit otherwise.

Spells (Caster level 3, Concentration +12)
1st level (6/day): grease, mage armor, magic fang, rejuvenate eidolon
0-level (at will): daze, detect magic, mage hand, mending, message, prestidigitation

Abilities (normal) Str 8, Dex 10, Con 16, Int 12, Wis 10, Cha 17 (16)
Abilities (fused) Str 15, Dex 15, Con 13, Int 12, Wis 10, Cha 17 (16)
Feats Augment Summoning, Spell Focus (conjuration)
Traits Dangerously Curious, Noble Freak
Skills Bluff +8, Diplomacy +4, Intimidate +5, Knowledge (arcana) +5, Knowledge (local) +5, Knowledge (history) +5, Knowledge (nobility) +5, Perception +5, Spellcraft +7, Use Magic Device +8
Possessions dagger, leather armor, Jeggare signet ring, 45 gp


Fused Calling: Phaedra can summon and merge with an extraplanar spirit of draconic power (her eidolon). She physically transforms into a young red dragon, with her own body vaguely visible within. In this form, she uses the eidolon's physical ability scores and BAB in place of her own, and gains its hp as temporary hp. She gains its natural armor, natural attacks, special abilities and evolutions. While fused, she is considered both a humanoid and an outsider, whichever is worse for her. If the temporary hp are depleted, the eidolon is banished. It takes one minute to summon, and appears with the same number of temporary hit points it had when it was banished (unless they were depleted, in which case it has half its maximum).

Evolutions (5/5): bite*, claws, fire resistance, improved damage (claws), improved natural armor, legs x2*, reach (bite), tail*. Quadruped base form.

Fused Link: when the eidolon's temporary hp would be reduced to 0, Phaedra can sacrifice her own hit points instead, to keep it from being banished.

Last edited by WarDragon on Sun Apr 02, 2017 11:00 am, edited 4 times in total.

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 Post subject: Re: Shattered Character Sheets
PostPosted: Sat Nov 21, 2015 10:59 pm 

Joined: Tue Oct 08, 2013 9:28 pm
Posts: 1182


"All I'm saying is that the guild kicked me out when I started growing claws."

Male human Sorcerer 3
CG Medium Humanoid (Human)

Init -1
Senses Perception +5)
Languages Common, Draconic

AC 10 (-1 Dex, +1 natural), touch 9, flat-footed 10, combat 11
HP 33 (3d6+9)
Resist cold 5
Fort +3, Ref +0, Will +2

Speed 30 ft
Melee claws +2/+2 (1d4+1/x2), or
Ranged ray of frost +0 touch (1d3+1 cold)
Base Attack +1; CMB +2
Combat Gear urea x17

Spells (Caster level 3, Concentration +7)
2nd level (6/day): blindness/deafness
1st level (7/day): freezing hands (5d4+5, DC 16), charm person (DC 15), mage armor, vanish
0-level (at will): detect magic, read magic, light, ray of frost (1d3+1), prestidigitation, open/close

Bloodline Draconic

Abilities Str 13, Dex 9, Con 14, Int 13, Wis 8, Cha 18
Feats Spell Focus (evocation), Spell Specialization (freezing hands), Rime Spell
Bonus Feats Eschew Materials
Traits Magical Lineage, Spellhunter
Skills Bluff +10 (3r), Diplomacy +7 (3r), Disable Device +1 (2r), Intimidate +10 (3r), Knowledge (arcana) +7 (3r), Spellcraft +7 (3r), Perception +5 (3r)
Background Skills Craft (alchemy) 3r, Knowledge (history) 3r.
SQ bloodline arcana (+1 damage per die with cold spells)
Possessions Combat gear plus explorer's outfit and scholar's outfit, 20 gp.
Hero Points: 3

Upkeep: Kari is not exactly sure where his next meal is coming from.
Encumbrance: 0

Claws (Su): 1d4 base damage.

Last edited by Coriat on Sun Apr 09, 2017 5:04 pm, edited 3 times in total.

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 Post subject: Re: Shattered Character Sheets
PostPosted: Sun Nov 22, 2015 4:25 am 

Joined: Sun Oct 06, 2013 1:43 am
Posts: 502

Alphanea "Alfie" Tolman, Small Medium at Large
Female Halfling
Medium 3

NG Small Humanoid (Halfling)

Init +4; Senses Perception +8
Languages Common (Taldan), Halfling
AC 19, touch 15, flat-footed 14, combat 14
(+4 armor, +4 Dex, +1 size)
hp 44 (3d8+12); damage reduction 1/-; damage conversion 4
Special Defenses 1/day reroll failed save
Fort +6, Ref +7, Will +5 (+2 vs fear)
Speed 30 ft.
Melee silvered light mace +7 (1d4)
Ranged sling +7 (1d4)
Special Attack Shared seance
Base Atk +2; Combat +1
Space 5ft.; Reach 5ft.
Medium Spells Known (Caster level 3rd, Concentration +7)
1st (7/day) - ear-piercing scream (DC 15), ill omen, object reading, oneiric horror (DC 15)
Knacks (unlimited) - daze (DC 14), detect psychic significance, grave words, guidance, prestidigitation, sift
SQ Bind spirit 1/day, fearless, fleet of foot, halfling luck, influence pool (5 points), keen senses, spirit bonus, spirit power (lesser)
Abilities Str 10, Dex 18, Con 16, Int 8, Wis 11, Cha 18
Feats Point Blank Shot, Weapon Finesse
Traits Fate's Favored, Second Chance
Skills Appraise +2 (3 ranks), Diplomacy +10 (3 ranks), Perception +8 (3 ranks), Sense Motive +6 (3 ranks), Spellcraft +3 (1 rank), Stealth +7, Use Magic Device +9 (2 ranks)
Possessions light hide armor, silvered light mace, sling,

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